A cybercommunity is integral - it integrates residence, work, service, commerce and recreation.
A cybercommunity is tolerant - it is open to all who accept and practice tolerance.
A cybercommunity is democratic - its members practice constitutional democratic governance and affirm the universal value of democracy.
A cybercommunity is helpful - it upholds the value of help as reciprocal and encourages mutual assistance.
A cybercommunity is non-idolatrous - it values scientific method, freedom of thought and an iconoclastic but civil temperament.
A cybercommunity is public. Its material structures are not owned by occupants but by the community.
Occupancy of spaces that are "private" is by subscription. So is membership in the community. So are many of its services and commercial ventures.
Cybercommunities may be privately or publicly owned. Members may invest in their community. Cooperative banks will function within cybercommunities.
Cybercommunites provide employment, education, and all spaces one associates with an integrated urban existence.
All but private spaces are shared, multi-purpose. Public spaces are be created, moved and enlarged with ease. Open areas are small and plentiful - squares, circles, small parks.
A great deal of flexibility will be the hallmark of cybercommunities. For example one would not be required to own anything that requires individual plumbing. At the same time there would be all manner of choice as to what sort of "private" plumbing one would desire. Similarly food processing could be in a kitchen of one's own or in community kitchens or eateries spread throughout the community.
Cybercommunities would serve all ages and conditions. Health care and all other services for a community of 10,000 would be available.